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GDTLancer space game

Combined my new Godot Vulkan shader for dithered and posterized lighting with Godot GLES2 dithered alpha shader. Looks quite neat even without finetuning.

youtu.be/zXiBRUDcOvo

And this is the same set-up in different render resolutions (might be worth it switching to nearest interpolation mode).

youtu.be/0uJ2bDUrg5c